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COVID-19 protocols for activities at the CITM
These protocols are subject to ongoing review. All teachers and students at the CITM must ensure compliance with them.
The aim of the bachelor's degree in Multimedia is to obtain skills related to multimedia production design, technologies, tools and methodologies, in the fields of artistic creation, entertainment and communication in the industry of digital and interactive content.
You will specialize in creating 2D, 3D, video and post production digital content, usability and graphic interfaces. You will also implement web solutions, mobile applications and interactive virtual environments. You will put this content into practice both as an individual and as a member of multidisciplinary teams, discovering the various options in the business sector of the multimedia world.
The bachelor's degree in Multimedia is an official university degree, complying with the requirements of the European Higher Education Area (EHEA) being phased out.
In this section you will find all the information related to the Quality Assurance Internal System.
In this section you will find the academic regulations and support plans that we apply to the degree.
ECTS credits | |
---|---|
Basic Training | 75 |
Mathematics | 9 |
Physics | 9 |
Computing | 12 |
Graphic Expression | 30 |
Audiovisual Communication | 9 |
Business | 6 |
Compulsory Training | 123 |
Computer Communication Technologies | 12 |
Audiovisual Systems | 12 |
Digital Image Technology | 12 |
The latest WEB design applications | 18 |
Human-Computer Interaction | 9 |
IT II | 12 |
Animation | 12 |
Projects *1 | 36 |
Elective Training *2 | 30 |
Elective Subjects | 30 |
TFG Final Degree Project | 12 |
Total | 240 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Maths | Basic | Annual | 9 |
Physics | Basic | Annual | 9 |
3D Modelling and Texturing | Basic | 1st Semester | 6 |
Design Fundamentals | Basic | 2nd Semester | 9 |
IT I | Basic | 2nd Semester | 6 |
Visual Culture I | Compulsory | 1st Semester | 6 |
Human-Computer Interaction | Compulsory | Annual | 9 |
Project II | Compulsory | 2nd Semester | 6 |
Total | 60 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Audio-visual Communication | Basic | Annual | 9 |
Graphic Design | Basic | Annual | 9 |
Visual Culture | Basic | 2nd Semester | 6 |
Business | Basic | 1st Semester | 6 |
Internet Oriented Programming | Basic | 1st Semester | 6 |
2D animation | Compulsory | 1st Semester | 6 |
3D Animation | Compulsory | 2nd Semester | 6 |
Projects III | Compulsory | 1st Semester | 6 |
Projects IV | Compulsory | 2nd Semester | 6 |
Total | 60 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
IT Network Architecture and Security | Compulsory | 1st Semester | 6 |
IT Architecture and Configuration | Compulsory | 2nd Semester | 6 |
Video Systems | Compulsory | 2nd Semester | 6 |
Audio Systems | Compulsory | 1st Semester | 6 |
Dynamic Web Programming and Databases | Compulsory | 1st Semester | 6 |
Virtual Environment Programming | Compulsory | 2nd Semester | 6 |
Project V | Compulsory | 1st Semester | 6 |
Project VI | Compulsory | 2nd Semester | 6 |
Elective Training | Elective | 1st & 2nd Semester | 12 |
Total | 48 |
Elective Subjects | Type | Term | ECTS credits |
---|---|---|---|
Advanced audio-visual post-production I | Elective | 1st Semester | 6 |
Digital Creativity | Elective | 1st Semester | 6 |
Serious-Games Design | Elective | 1st Semester | 6 |
Advanced audio-visual post-production II | Elective | 2nd Semester | 6 |
Narratives for Real-Time | Elective | 2nd Semester | 6 |
Fundamentals, Design and Sound Editing | Elective | 2nd Semester | 6 |
Animation and Stop Motion | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies VIII | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies X | Elective | 2nd Semester | 6 |
Creative Lab | Elective | 1st Semester | 6 |
In Company Practice | Elective | 1st or 2nd Semester | 12 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Image structure and lighting | Compulsory | 2nd Semester | 6 |
Colour management and printing systems | Compulsory | 1st Semester | 6 |
The latest WEB design applications I | Compulsory | 1st Semester | 6 |
The latest WEB design applications II | Compulsory | 1st Semester | 6 |
The latest WEB design applications III | Compulsory | 2nd Semester | 6 |
Elective Training | Elective | 1st & 2nd Semester | 18 |
Final Degree Project (Regulations) | Compulsory | 2nd Semester | 12 |
Total | 42 |
Elective Subjects | Type | Term | ECTS credits |
---|---|---|---|
Advanced 3D Modeling and Animation | Elective | 1st Semester | 6 |
BETMA VI: Visual Effects | Elective | 2nd Semester | 6 |
BETMA VII: Programming in Android | Elective | 1st Semester | 6 |
Generative Art and Processing | Elective | 2nd Semester | 6 |
Creative Lab | Elective | 2nd Semester | 6 |
Producción Transmedia | Elective | 1st Semester | 6 |
Data Visualization | Elective | 2nd Semester | 6 |
Digital Entertainment and Video Game Design | Elective | 2nd Semester | 6 |
Prácticas en Empresa | Elective | 1st or 2nd Semester | 12 |
Emerging Technologies and Artificial Intelligence | Elective | 2nd Semester | 6 |
Virtual and Augmented Reality | Elective | 2nd Semester | 6 |
Documentary Animation | Elective | 1st Semester | 6 |
*1 At the end of the course, the student will have learned and will be able to demonstrate their knowledge with the practical part of each subject, and in addition, in order to enhance and enrich their curriculum vitae, they will undertake a project within a group each semester.
*2 From the 3rd year of the bachelor's degree in Multimedia, the 30 optional ECTS can be obtained by studying optional subjects in the syllabus and/or doing work placements (minimum 12 ECTS).
Clarification notice:
The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an optional subject area for students. As well, it is possible to take these courses in other foreign universities.
Name | Type of teaching staff member | ||
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Anna Solanas Santacana | anna.solanas@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Graduado Superior en Cine y Medios Audiovisuales (título propio) UB-ESCAC Projects and Professional Experience: En 2001 rodó (junto con Marc Riba) como proyecto de final de carrera "El negro es el color de los dioses" que se convirtió en el primer cortometraje realizado por ambos y que marcó el inicio de una col· ción que ahora cumple 20 años. Con su propia productora "I+G Stop Motion" (creada en 2004) han producido dieciséis cortometrajes. Los proyectos de "I+G Stop Motion" han participado en más de dos mil festivales de los cinco continentes, recogiendo más de un centenar de premios, entre los que cabe destacar una nominación a los premios Goya, dos Mélies de Plata al Mejor Cortometraje Europeo y un premio Gaudí. En marzo de 2013 ocuparon una de las salas del prestigioso Museo da Marioneta de Lisboa exponiendo a todos los protagonistas de sus proyectos. Ha dado conferencias en festivales de animación internacionales: Anim'est de Bucarest (Rumanía), Animated Dreams de Tallin (Estonia), Multfilm de Krasnoyarks (Rusia), monstruo de Lisboa (Portugal), FestAnka de Zilina (Eslovaquia) ... , y ha formado parte de jurados de festivales de animación y cine nacionales e internacionales. |
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Beatriz Martínez Navarro | beatriz.martinez@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Degree:
Projects and Professional Experience: Jefe de estudios, profesora e investigadora en procesos de digitalización 2D y 3D del patrimonio cultural. Es profesora en el CITM desde el año 2012 y ha dirigido el Postgrado en Digitalización del Patrimonio Cultural, de la Fundación Politécnica de Cataluña. Ha trabajado en varios proyectos profesionales de asesoramiento para la digitalización de fondos de archivos fotográficos e históricos. Algunos de estos proyectos destacados han sido la redacción de los protocolos de digitalización de la Generalitat de Catalunya y la Diputación de Girona. En el ámbito académico, ha realizado publicaciones y comunicaciones en congresos, dentro del campo de la digitalización del patrimonio, la medida de la calidad de imagen y la gestión del color. Actualmente, está realizando su tesis doctoral en el ámbito de la reproducción fiel del color en procesos de fotogrametría, dentro del programa de doctorado en computación gráfica de la UPC y formando parte del grupo de investigación ViRVIG. Areas of training:
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Bruno Caldas Pires | bruno.caldas@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Projects and Professional Experience: Investigador en arte y tecnología, artes visuales, inteligencia artificial y tecnologías comunitarias. Ha diseñado el Máster en Creative Computing de la Universidad Elisava, y fue el director de su primera edición. Ha sido profesor de programación creativa en la escuela de formación profesional Oi kabum!, en Río de Janeiro por seis años. Realizó como escritor y realizador cinematográfico varios proyectos ganadores de premios. Areas of training:
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Carla Molins Pitarch | carla.molins@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Degree:
Projects and Professional Experience: Tecnóloga creativa, diseñadora de experiencias e investigadora en comunicación científica. Conceptualizando y desarrollando experiencias interactivas para acercar la complejidad científica a la sociedad. Docente en ELISAVA, FH Joanneum, UTEC, The New School. Estancias de investigación en el equipo de exposiciones de Science Gateway - CERN y en el equipo Tech de Domèstic Data Streamers. Durante su estancia en Nueva York, fue docente en Parsons. Visualización de la información -del programa Strategic Design & Management BBA- y Metodologías de diseño -del Design & Technology MFA. Colaboró con el Museo Nacional de Historia Natural (Washington DC, EE. UU.) y fue investigadora en Brooklyn Research, trabajando en el proyecto Blips and Blobs, que ofrece la posibilidad de visualizar diferentes patrones de crecimiento de Physarum polycephalum, decodificando señales capturadas desde satélites meteorológicos NOAA. En 2017 colabora con John Sharp y Colleen Macklin en su libro Iterate: Ten Lessons in Design and Failure (2019) conceptualizando los diagramas del libro junto a Tuba Ozkan. Anteriormente, fue directora de diseño digital en revistas RBA, además de directora de arte y diseñadora motion graphics por múltiples clientes (MTV, TV3, Acción, Ayuntamiento de Barcelona,...) . Sus proyectos se han presentado desde 2013 en Espaya, Finlandia, Suiza, EEUU, Bélgica, Alemania, Francia, Malta, y Austria, recibiendo múltiples premios y nominaciones durante su trayectoria (Laus, NYCML, Gaudí,...). Áreas de expertise: Diseño de experiencias Tecnología Creativa Electrónica y Fabricación Digital, Diseño Digital Arte y ciencia, Comunicación científica Areas of training:
External links professional profile: |
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Carlos Monte Salvador | carlos.monte@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: Profesor asociado en Centro de la Imagen y la Tecnología Multimedia (UPC). External links professional profile: |
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Carolina López Caballero | carolina.lopez.caballero@citm.upc.edu | Collaborating professor | Mes info |
Projects and Professional Experience: Presente: Directora de Animac, Muestra Internacional de Cine de Animación de Cataluña. Comisaria de la Sección Oficial Competitiva de Animación de FICG México (Festival Internacional de Cine de Guadalajara, México). Comisaria invitada en Animario, Festival Internacional de Animación Contemporánea de Madrid. Anterior: Directora de Xcèntric, el cine del CCCB. 12 años de temporadas anuales de proyecciones, actividades pedagógicas y publicaciones. Comisaria de ciclo audiovisual itinerante From Doodles to Pixels, Over 100 Years of Spanish Animation. (AC/E-CCCB). Proyección en el festival de Annecy, el MoMA de NY y 30 sedes internacionales más. Publicación con Cameo. Comisaria de la exposición Metamorfosis, visiones fantásticas de Starewitch, Švankmajeels Hermanos Quay (CCCB y La Casa Encendida de Madrid). Realizadora de publicidad en Tesauro SL (Madrid y Barcelona) y Group Films (Barcelona) Guionista y realizadora independiente TV (TVE, Canal Plus) Productora creativa y realizadora MTV Music Television en la sede de Miami (USA). Co-creadora, programadora y coordinadora de la sección oficial Anima't. Sitges. Festival Internacional de Cine Fantástico de Cataluña. 10 años de programas, exposiciones y publicaciones. Animadora y realizadora independiente |
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David Sánchez Carreras | david.sanchez-carreras@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Degree:
Graduate in Multimedia (CITM/UPC) Projects and Professional Experience: Lecturer specialising in dynamic web programming, databases and web applications. International Mobility Area Coordinator. Areas of training:
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Davide Careglio | careglio@ac.upc.edu | UPC professor | Mes info |
Degree:
Projects and Professional Experience: Senior Researcher at CCABA (Advanced Broadband Communications Center). |
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Francesc Vilanova Rossell | francesc.vilanova@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Máster en Diseño y Producción por la Universitat Pompeu Fabra (UPF). Projects and Professional Experience: Emprendedor reincidente y Product Leader con más de 20 años de experiencia en start-ups (Sam, Zinkia, Pyro Studios), scale-ups (Stubhub, PuppySpot, Digital Fuel Capital) y multinacionales (FlightCentre Travel Group). Actualmente, cofundador de Agent Studio, una agencia de desarrollo enfocada a aplicar en entornos reales la inteligencia artificial generativa. Mentor en product discovery, tanto en proyectos universitarios como por otras empresas. . Máster en Diseño y Producción por la Universidad Pompeu Fabra (UPF). External links professional profile: |
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Francisco Gabriel Díaz Salamanca | Collaborating professor | Mes info | |
Projects and Professional Experience: Actualmente compositor digital senior y Pipeline TD en Antaviana VFX & Postproduction. External links professional profile: |
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Irene Sola Muñoz | irene.sola.munoz@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: Actualmente, es consultora senior UX Designer en la agencia Fail Fast, trabajando para empresas internacionales, mayoritariamente en proyectos del sector industrial como especialista, creando y gestionando el HMI de diferentes productos. Anteriormente, ha trabajado como consultora senior de ingeniera de sistemas HMI en Automobili Lamborghini S.p.A y en SEAT/Cupra, siendo responsable de la mejora de la experiencia de usuario de los sistemas de infoentretenimiento. External links professional profile: |
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Javier Melenchón Maldonado | javier.melenchon@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: He has developed more than 10 state competitive projects and 6 commissions for private companies. All these projects are in the field of multimedia, specifically in multimodal processing. Áreas de expertise: Signal theory. Audio, image and video processing. Synthesis talking heads, sound and speech. Machine learning. Genetic algorithms. Neural networks. Data mining. SVD specialist. Areas of training:
External links professional profile: |
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Josep Serrano Recuero | josep.serrano.recuero@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Grado en Creación Artística de Videojuegos y Juegos Aplicados (Universitat de Barcelona, Enti) Projects and Professional Experience: Ha trabajado como Artista de entornos y escenarios 3D en Petoons Studio y Freelance. External links professional profile: |
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Josep Solé Pareta | josep.sole@upc.edu | UPC professor | Mes info |
Projects and Professional Experience: Investigador del grupo de investigación en Comunicaciones de Banda Ancha (CBA), grupo incorporado en el IDEAI. Cofundador de la empresa Atalaya networks (spinoff UPC), creada en 2013 y más tarde vendida a la empresa canadiense Auvik (enero de 2019). Dept. Arquitectura y Tecnología de Computadores - Especialidad: Redes de computadores e Internet. External links professional profile: |
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Lasse Löpfe | lasse.lopfe@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Degree:
Doctor in Environmental Sciences (UAB) Projects and Professional Experience: Professional career: 2010 - 2014: Post-Doc Research fellow UPC, UCIII, CREAF Projects: Danger Room: https://store.steampowered.com/app/852250/Danger_Room_VR/ Janken Cards: https://store.steampowered.com/app/527210/Janken_Cards/ DefyU: https://play.google.com/store/apps/details?id=com.DefyUTechnologies.DefyU Areas of training:
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Marc Galvez Llorens | marc.galvez.llorens@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Grado en Diseño y Desarrollo de Videojuegos (Universitat Politècnica de Barcelona CITM) Projects and Professional Experience: Experiencia profesional:
Proyectos profesionales:
External links professional profile: |
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Marc Girones Dezsényi | marc.girones.dezsenyi@citm.upc.edu | Collaborating professor | |
Marc Ripoll Tarré | marc.ripoll.tarre@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: CEO and Lead Artist at The Game Forger. Lecturer in 3D design and video games at BAU and ETSEIB and on the UPC School master's degree course in Video Game Design and Creation. Coordinator of video game development courses at TEC in Monterrey, Mexico. Áreas de expertise: 3D animation Game design Areas of training:
External links professional profile: |
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Marta Fernández Ruiz | marta.fernandez.ruiz@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Projects and Professional Experience: Marta Fernández Ruiz es profesora y coordinadora del Grado en Diseño y Desarrollo de Videojuegos del Centro de la Imagen y la Tecnología Multimedia de la Universidad Politécnica de Cataluña, y responsable del área de Game Studies del Grupo de Investigación DiCode: Digital Culture and Creative Tecnologías. Sus líneas de investigación se centran en los videojuegos y ecología de los medios; el impacto de los videojuegos en ámbitos más allá del entretenimiento; y las estéticas de juego vinculadas a las tecnologías emergentes. Ha participado en proyectos relacionados con los videojuegos indie (siendo codirectora de contenidos de la primera edición del congreso Indie Games TRS) y con el aprendizaje mediado por el juego, los entornos virtuales y el storytelling (asumiendo el coliderazgo de iniciativas como Ciudad y Juego). Con anterioridad ha sido profesora en La Salle Centro Universitario, la Universidad Carlos III de Madrid y el Istituto Europeo di Design. Asimismo, cofundó Labhipermedia, spin-off de la Universidad Carlos III centrada en el desarrollo de aplicaciones multimedia interactivas centradas en la formación deportiva. Ha publicado en revistas como Computers & Education, Education and Information Technologies, Interaction Design & Architecture, Catalan Journal of Communication & Cultural Studies e Icono 14. |
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Mónica Martín Mínguez | monica.martin.minguez@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Degree:
Projects and Professional Experience: Empezó su experiencia como docente en 2009 haciendo un voluntariado de clases de informática durante tres años. Mientras estudiaba en la universidad, realizó distintos Workshops de Blender en el Mercado de la Tecnología. Desde 2017 ha sido docente de diseño y desarrollo de videojuegos con Unity en diferentes centros de Ciclo Formativo de Grado Superior y Medio. En el ámbito personal siempre participa en las diferentes Game Jams que se celebran tanto en Barcelona como online. External links professional profile: |
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Nea Esther Ehrlich | nea.ehrlich@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: She is an Art Historian by training, although her research reflects a merging of visual disciplines and ranges across contemporary art, digital media, video games and animation (both in the sense of animated imagery but also artificial life, as in robotics and AI). She has written about animation as interface, animated documentaries, realism, documentary, AI and robotic artworks. She is interested in the ethics and epistemology of artificial images and evolving technologies.
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Noemí Blanch de la Cueva | noemi.blanch@citm.upc.edu | Profesorado CITM-UPC | Mes info |
Projects and Professional Experience: Consultoría de proyectos de gamificación y serious games en diferentes ámbitos: participación ciudadana, reciclaje, liderazgo, emprendimiento y educación, entre otros. Doctoranda en estudios de género y juego. Áreas de expertise: El poder del juego Gamificación Serious games Género y habilidades External links professional profile: |
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Núria Riba Roqué | nuria.riba@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: Desde 2005 desarrolla su carrera como animadora stop-motion y diseñadora de personajes, de los proyectos de la productora I+G StopMotion, con Marc Riba y Anna Solanas. Premio Gaudí al mejor cortometraje por “Las gemelas de la Calle de Ponent” (2010), el Méliès de Plata al mejor cortometraje europeo en el Festival de Sitges por “Canis” (2013) y por “Violeta la pescadora del mar negro” (2006) y una nominación a los Premios Goya por “El negro es el color de los dioses”. External links professional profile: |
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Oriol Boira Ricart | oriol.boira@citm.upc.edu | Collaborating professor | Mes info |
Projects and Professional Experience: Jefe de Artes Digitales y Videojuegos de 3Cat. Areas of training:
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Pedro Omedas Morera | pedro.omedas@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Projects and Professional Experience: Desarrollador de software y consultor independiente a través de la empresa XR Consulting, con experiencia en tecnologías de realidad extendida (XR), aplicaciones interactivas y realidad virtual. Ha trabajado desarrollando proyectos con startups, universidades y empresas de distintos sectores, desarrollando soluciones innovadoras para salud, comercio, educación y entretenimiento. Experiencia como desarrollador en Unity3D, C#, C++ y tecnologías cloud.
External links professional profile: |
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Pere Joaquim Mindan Seuba | pedro.joaquin.mindan@citm.upc.edu | Collaborating professor | Mes info |
Projects and Professional Experience: Ingeniero en Telecomunicaciones UPC. Ingeniero Técnico de Soporte y Documentador. Intesis Software. Investigador en sistemas de comunicación y reconocimiento. Experto en: procesamiento de la señal, procesamiento de la imagen, ingeniería de software, programación. Areas of training:
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Salvador Bolarin Molina | salvador.bolarin@citm.upc.edu | Collaborating professor | Mes info |
Projects and Professional Experience: Director of The Velocity dot Art, a post-production studio specialising in advanced retouching, CGI and special effects. Areas of training:
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Tere Florit Olives | maria.teresa.florit@citm.upc.edu | Collaborating professor | Mes info |
Degree:
Degree in Multimedia (CITM - UPC) Projects and Professional Experience: Chief Technology Officer (CTO) at TBB Agency. Áreas de expertise: Desarrollo web. Experiencia de usuario (UX). Desarrollo de proyectos eCommerce. Areas of training:
External links professional profile: |